Posts
My long-running 5e game is finally heading towards a close and I've decided to try and fit in as many of my DM-bucket list things before it reaches the finale. One of these is a time loop, something that's been on and off my mind since I read an Angry GM post about this as a teenager in 2018 or so. Then, a couple of months ago, I began to prepare an adventure site to wrap up one of the major threads in this campaign, and realised it could be an opportunity to tick this type of adventure off.
Vulgate Gimgen is planning an invasion. The Synod will take the over-city when it lies undefended, stars and soldiers alike unwatching as the Blood Tide ends. Though their numbers are few, they will be bolstered by strange beasts and amalgams from the Chimera Temple.
Plagarising childhood games for ttrpg usage as per. I once gave my players a zoombinis puzzle. This stuff's a bit more pen and paper.
Surely we can do better than Savira Winnowerth.
A simple-ish mechanic for advancing faction goals, sparked by Dimension 20's new season Never Stop Blowing Up and inspired by Mausritter and a read through I saw of 24XX.
What walks on four legs in the morning, two legs at noon, and three legs in the evening? A LEGO Create 3-in-1 set!
I finally ran Thirsty Sword Lesbians, minus the swords but plus cowboys.
We're so back. Yesterday I ran Winter's Daughter using Cairn for a group of friends mainly familiar with 5e dnd. It went well!
The wise men have arrived to explain why this was a dumb series.
Super short one today, because individualism is a scam.